Aivia Software
Object Settings
Hoyin Lai
Casey McBride
Aiden Maloney-Bertelli (Unlicensed)
Object Settings is one (1) of the four (4) display settings sections. This section lets you adjust the appearance of each object set, as well as any additional overlay options, on the currently displayed image. The adjustments applied here only change how the image is shown in the Image Viewer and do not change the underlying data on the image.
Interface
The object settings display can be broken up into 3 sections, the Toolbar area, the Object Set Trees area, and the Display Settings area.
On this page:
Toolbar
The toolbar contains high level actions.
Name | Icon | Description |
---|---|---|
Collapse All | Collapses all object sets in the tree view. | |
Expand All | Expands all object sets in the tree view. | |
Create Object Set Templates | Creates empty object set trees. Opens a menu from which you can select to create an empty outline, mesh, or neuron set. You may choose to add objects created with the Outline Editor or 3D Tools to these sets, for example. | |
Copy Selected Objects | If any objects selected, copies selected objects into a new object set structure like the existing one, an existing object set structure that's similar (e.g. neurons into neurons), or any mesh based objects into a standalone mesh object set. |
Object Set Tree View
The Object Set Tree View shows all object hierarchies, if any, on the image. The hierarchy of object sets represents different types of objects found on the image, such as Neurons, and all their components, like Somas, Dendrites, and Spines. It also contains any subsets associated with those object sets.
Object Set:
Object Subset:
You can control the visibility of any individual object set with the button. The top level object set will toggle the visibility of all the object sets below it, as well as copy any display settings to all child object sets.
You can see the count for the set (n=Count) as well as the percentage of the parent object set. Note that the percentage pertains to the object set that that the subset is under and is not the percentage of the parent object subset (e.g. the percentage of the Affected subset on the right is based on the number of objects in Dendrite Set, and not the number of objects in the Treatment subset)
You can select an object set in this view, and more detailed settings will appear in the Detailed Display Settings area.
Display Settings
In the display settings, you can see all the display settings for the object set or subset currently selected in the Object Set Tree View. Depending on what's selected, and what type of objects it contains, you may see different settings.
Buttons
Each table row in the Display Settings panel represents a single aspect of the currently selected object set or object subset. Each row can be controlled independently to adjust the display settings. There are six (6) basic controls for nearly every object set:
Name | Icon | Description |
---|---|---|
Toggle Visibility | Shows or hides the object set from view | |
Load Recipe Settings | Loads the recipe settings and parameters used to generate this object set into the Recipe Console. It's grayed out if the object set was not made using the recipe console. Only available on the top object set in an object set hierarchy. | |
Export Objects to a Mask | Exports the objects to a mask or channel; You may export to the following:
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Select Object Color Scheme | Specifies the coloring mode for the object set | |
Select Object Transparency | Specifies the percent transparency of the object set. | |
Select Rendering Mode | Specifies the rendering mode of the object set in 3D View; the available options are the following:
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Additional controls that are specific to particular object types are summarized in the table below.
Object Type | Name | Icon | Description |
---|---|---|---|
Dendrites | Select Dendrite Display Mode | Specifies the display style for dendrite display, there are three (3) options:
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Tracks, Spots | Set Overlay Radius | Specifies the radius of the overlay display; this can be applied to tracks, anchors, trends, and spots | |
Tracks | Set Track Length | Specifies the number of frames to display with the track overlay; a longer track length may result in reduced performance | |
Show/Hide Track Labels | Shows/Hides track labels in Main View (2D) | ||
Select Anchor Display Mode | Specifies the display style of the anchor overlay; there are two (2) options:
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Set Trend Display Mode | Specifies the display style of the trend overlay; there are three (3) options:
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